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Gaming Disorder as Dopaminergic Wrong Attractor: Variable Reinforcement Architecture, Landscape Engineering, and the Return to Volitional Play

Rincón, D. · 2026 · Zenodo · dopaminergic wrong attractor

This is the record, not the paper. The work itself is the deposit on Zenodo, under the DOI below. What follows is its abstract, as deposited.

Gaming Disorder (GD), formalized in ICD-11 (2022), is a behavioral addiction in which the gaming environment becomes the primary wrong attractor W_gaming capturing motivational, temporal, and identity resources. We apply the Displacement Framework to formalize GD and introduce the concept of landscape engineering: game design as deliberate construction of a wrong-attractor basin optimized to maximize residence time and minimize return-path accessibility.

The ground state S0_play is defined as volitional, bounded, intrinsically satisfying play that does not displace life functioning. W_gaming is maintained by the same dopaminergic hijacking mechanisms as substance addiction — variable reinforcement schedules (the most potent known), near-miss effects, achievement systems, loss aversion mechanics, and social obligation structures.

Nine formal propositions cover: S0_play as volitional bounded play (P1), W_gaming dopaminergic architecture with designed basin structure (P2), variable ratio reinforcement as primary basin-deepening mechanism — Skinnerian operant conditioning in digital environments (P3), compensatory gaming — real-world D(xi) as W_gaming deepening force (P4), social obligation mechanics converting belonging into W_gaming maintenance (P5), neurobiological convergence with substance use disorder — cue reactivity, D2 downregulation, orbitofrontal atrophy, withdrawal (P6), cumulative Phi_gaming across academic, sleep, social, physical, and financial domains (P7), the identity investment trap — genuine gaming competence deepening commitment to W_gaming (P8), and return paths including behavioral activation, motivational interviewing, underlying condition treatment, and family-based approaches (P9).

gaming disorder · displacement framework · behavioral addiction · variable reinforcement · dopamine · ICD-11 · wrong attractor · landscape engineering

Read the deposit on Zenodo →doi 10.5281/zenodo.20413323

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