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Social Media Addiction as Engineered Wrong Attractor: Variable-Ratio Engagement Design, Doomscrolling as Negative Reinforcement Loop, and the Ground State of Intentional Attention

Rincón, D. · 2026 · Zenodo · engineered wrong attractor

This is the record, not the paper. The work itself is the deposit on Zenodo, under the DOI below. What follows is its abstract, as deposited.

We apply the Displacement Framework to social media addiction, formalizing it as entrapment in an engineered wrong attractor built through intentional variable-ratio reinforcement design. The attention ground state S°_attention is defined as cognitive autonomy — directed, voluntary attention capable of sustained focus on chosen goals, characterized by absence of compulsive checking and capacity to tolerate boredom without external stimulation.

Platform design systematically undermines S°_attention through: variable-ratio reinforcement (unpredictable likes and viral spread), infinite scroll removing stopping-cue landscape features, notification systems inducing external D(ξ), and algorithmic amplification of negative content maximizing D(ξ_threat) for engagement. Nine formal propositions are derived covering: S°_attention as cognitive autonomy baseline, variable-ratio reinforcement as the core wrong-attractor mechanism, infinite scroll as removal of stopping-cue landscape features, doomscrolling as an OCD-analogous anxiety-seeking negative reinforcement loop (anxiety drives scrolling for resolution; scrolling generates more anxiety), algorithmic negative-content amplification as intentional D(ξ_threat) maximization, social comparison on curated platforms as engineered D(ξ_social) accumulation, parasocial relationships as wrong-attractor substitutes for in-person S°_social, digital minimalism as voluntary landscape modification, and regulatory approaches (infinite scroll bans, algorithmic transparency) as structural landscape modification.

The intentional design of compulsion loops by attention engineers is analyzed as ethically equivalent to designing addictive products, with tobacco regulation as historical precedent.

social media addiction · displacement framework · doomscrolling · attention economy · variable ratio reinforcement · wrong attractor · digital minimalism · FoMO

Read the deposit on Zenodo →doi 10.5281/zenodo.20410896

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