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Displacement

The whole course is yours. Every chapter below, plus the one-page sheet. Bookmark this page; it is your copy. Read in any order, but the first track reads the mind, and that is where most people start.

Read your mind

  1. The Ground State of Mind
  2. The Wrong Attractor
  3. Stuck and Collapsed Displacement
  4. Irreversible Displacement
  5. Bifurcation and Instability
  6. Ground-State Divergence
  7. Mandatory Processing
  8. Fear as Primary Mode
  9. The Field, Performance, and the Self-States
  10. Return Paths: Therapy as Engineering

Designing the mind

  1. The Ground State of Attention
  2. Perception as Prediction
  3. Working Memory: The Held Tension
  4. Long-Term Memory: The Return Path
  5. Learning as Gradient Descent
  6. Language and the Smallest Distinction
  7. Decision and Bias: Cheap Returns
  8. Insight and Problem-Solving
  9. Metacognition: Reading Your Own Field

Design as displacement

  1. The User's Ground State
  2. Displacement-Minimizing Design
  3. The Glitch in the Interface
  4. Price the Work, Not the Need
  5. Aesthetic Ground States
  6. Temporal Design
  7. The Apparatus as Design Object
  8. Studio: Rebuilding a Draining Product

The whole thing on one page

  1. Displacement — the sheet