// the games room · five-team-platter

five-team-platter

A hexagonal pitch. Five teams hold five sides; the sixth holds one shared goal, guarded by a squad of seven goalkeepers in orange — only the one in pink may use hands, the rest defend on feet alone. Six balls in play at once. Score, and the goal itself rotates to the next edge — every team takes a turn defending it. Steer the ringed blue dot.

round 1
blue (you) 0green 0red 0amber 0violet 0

click the pitch, then arrow keys or WASD. orange dots are the keeper squad; the pink one is the only hand allowed near the ball — the rest just get in the way, feet only. score, and the goal moves to the next side.

// the shape of it

Five teams, one hexagon, one goal — the geometry does the work: five sides for five attacks, the sixth for the single thing everyone wants. The goal rotating means no team defends forever, and none attacks the same mouth twice running. A lil demo, in the family of halo and spiderville.